UEngine::GetDefaultWorldFeatureLevel

The feature used to create new worlds, by default.

Windows
MacOS
Linux

Override Hierarchy

UEngine::GetDefaultWorldFeatureLevel()

UEditorEngine::GetDefaultWorldFeatureLevel()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp

Syntax

virtual ERHIFeatureLevel::Type GetDefaultWorldFeatureLevel() const

Remarks

The feature used to create new worlds, by default. Overridden for feature level preview in the editor

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