| UEngine::GetMaxTickRate()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include |
#include "Engine/Engine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
virtual float GetMaxTickRate
(
float DeltaTime,
bool bAllowFrameRateSmoothing
) const
Get tick rate limiter.
Get tick rate limitor.