UEngine::IsStereoscopic3D

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp

Syntax

bool IsStereoscopic3D
(
    FViewport * InViewport
)

Returns

whether we're currently running with stereoscopic 3D enabled

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