Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include |
#include "Engine/Engine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
void SetAverageUnitTimes
(
float FrameTime,
float RenderThreadTime,
float GameThreadTime,
float GPUFrameTime,
float RHITFrameTime
)
Updates the values used to calculate the average game/render/gpu/total time