bOptimizeAnimBlueprintMemberVariableAccess

Controls whether anim blueprint nodes that access member variables of their class directly should use the optimized path that avoids a thunk to the Blueprint VM.

Windows
MacOS
Linux

Syntax

uint32 bOptimizeAnimBlueprintMemberVariableAccess: 1

Remarks

Controls whether anim blueprint nodes that access member variables of their class directly should use the optimized path that avoids a thunk to the Blueprint VM. This will force all anim blueprints to be recompiled.

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