Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GameEngine.h |
Include |
#include "Engine/GameEngine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameEngine.cpp |
void OnGameWindowClosed
(
const TSharedRef< SWindow > & WindowBeingClosed
)
Called when the game window closes (ends the game)