UGameEngine::OnGameWindowClosed

Called when the game window closes (ends the game)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameEngine.h

Include

#include "Engine/GameEngine.h"

Source

/Engine/Source/Runtime/Engine/Private/GameEngine.cpp

Syntax

void OnGameWindowClosed
(
    const TSharedRef< SWindow > & WindowBeingClosed
)

Remarks

Called when the game window closes (ends the game)

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