| UEngine::ProcessToggleFreezeCommand()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GameEngine.h |
Include |
#include "Engine/GameEngine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameEngine.cpp |
Handles freezing/unfreezing of rendering
Parameter |
Description |
---|---|
InWorld |
World context |