UGameEngine::RedrawViewports

Redraws all viewports.

Windows
MacOS
Linux

Override Hierarchy

UEngine::RedrawViewports()

UGameEngine::RedrawViewports()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameEngine.h

Include

#include "Engine/GameEngine.h"

Source

/Engine/Source/Runtime/Engine/Private/GameEngine.cpp

Syntax

virtual void RedrawViewports
(
    bool bShouldPresent
)

Remarks

Redraws all viewports.

Parameters

Parameter

Description

bShouldPresent

Whether we want this frame to be presented

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