Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h |
Include |
#include "Engine/GameInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameInstance.cpp |
virtual AGameModeBase * CreateGameModeForURL
(
FURL InURL,
UWorld * InWorld
)
Call to create the game mode for a given map URL