UGameInstance::DebugCreatePlayer

Debug console command to create a player.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h

Include

#include "Engine/GameInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/GameInstance.cpp

Syntax

virtual void DebugCreatePlayer
(
    int32 ControllerId
)

Remarks

Debug console command to create a player.

Parameters

Parameter

Description

ControllerId

The controller ID the player should accept input from.

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