UGameInstance::HandleDemoPlaybackFailure

Called when demo playback fails for any reason

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h

Include

#include "Engine/GameInstance.h"

Syntax

virtual void HandleDemoPlaybackFailure
(
    EDemoPlayFailure::Type FailureType,
    const FString & ErrorString
)

Remarks

Called when demo playback fails for any reason

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