UGameInstance::PlayReplayPlaylist

Start playing back a playlist of previously recorded replays.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h

Include

#include "Engine/GameInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/GameInstance.cpp

Syntax

bool PlayReplayPlaylist
(
    const struct FReplayPlaylistParams & PlaylistParams
)

Remarks

Start playing back a playlist of previously recorded replays.

Using "ExitAfterReplay" on the command line will cause the system to exit after the last replay has been played.

Using the "Demo.Loop" CVar will cause the entire replay playlist to loop.

Returns

True if the first replay began successfully.

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