Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h |
Include |
#include "Engine/GameInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameInstance.cpp |
virtual void ReceivedNetworkEncryptionAck
(
const FOnEncryptionKeyResponse & Delegate
)
Called when a client receives the EncryptionAck control message from the server, will generally enable encryption.