Deprecated
Please override StartPlayInEditorGameInstance instead
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h |
Include |
#include "Engine/GameInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameInstance.cpp |
virtual bool StartPIEGameInstance
(
ULocalPlayer * LocalPlayer,
bool bInSimulateInEditor,
bool bAnyBlueprintErrors,
bool bStartInSpectatorMode
)