Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h |
Include |
#include "Engine/GameViewportClient.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp |
void AddSoftwareCursor
(
EMouseCursor::Type Cursor,
const FSoftClassPath & CursorClass
)
Adds a cursor to the set based on the enum and the class reference to it.