Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h |
Include |
#include "Engine/GameViewportClient.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp |
virtual void DetachViewportClient()
Cleans up all rooted or referenced objects created or managed by the GameViewportClient. This method is called when this GameViewportClient has been disassociated with the game engine (i.e. is no longer the engine's GameViewport).