UGameViewportClient::FinalizeViews

Make any adjustments to the views after they've been completely set up

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Syntax

virtual void FinalizeViews
(
    class FSceneViewFamily * ViewFamily,
    const TMap< ULocalPlayer *, FSceneView * > & PlayerViewMap
)

Remarks

Make any adjustments to the views after they've been completely set up

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