Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h |
Include |
#include "Engine/GameViewportClient.h" |
virtual void FinalizeViews
(
class FSceneViewFamily * ViewFamily,
const TMap< ULocalPlayer *, FSceneView * > & PlayerViewMap
)
Make any adjustments to the views after they've been completely set up