| FViewportClient::HandleNavigation()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h |
Include |
#include "Engine/GameViewportClient.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp |
virtual bool HandleNavigation
(
const uint32 InUserIndex,
TSharedPtr< SWidget > InDestination
)
Optionally do custom handling of a navigation.