UGameViewportClient::RedrawRequested

Windows
MacOS
Linux

Override Hierarchy

FViewportClient::RedrawRequested()

UGameViewportClient::RedrawRequested()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Syntax

virtual void RedrawRequested
(
    FViewport * InViewport
)

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