UGameViewportClient::RequiresHitProxyStorage

Windows
MacOS
Linux

Override Hierarchy

FViewportClient::RequiresHitProxyStorage()

UGameViewportClient::RequiresHitProxyStorage()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Syntax

virtual bool RequiresHitProxyStorage()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss