UGameViewportClient::SetDropDetail

Sets bDropDetail and other per-frame detail level flags on the current WorldSettings

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Source

/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp

Syntax

virtual void SetDropDetail
(
    float DeltaSeconds
)

Remarks

Sets bDropDetail and other per-frame detail level flags on the current WorldSettings

Parameters

Parameter

Description

DeltaSeconds

amount of time passed since last tick

See Also

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss