UGameViewportClient::SetMouseLockMode

Sets the current mouse cursor lock mode when the viewport is clicked

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Source

/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp

Syntax

void SetMouseLockMode
(
    EMouseLockMode InMouseLockMode
)

Remarks

Sets the current mouse cursor lock mode when the viewport is clicked

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss