Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h |
Include |
#include "Engine/GameViewportClient.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp |
virtual void Tick
(
float DeltaTime
)
Called every frame to allow the game viewport to update time based state.
Parameter |
Description |
---|---|
DeltaTime |
The time since the last call to Tick. |