Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/HLODProxy.h |
Include |
#include "Engine/HLODProxy.h" |
Source |
/Engine/Source/Runtime/Engine/Private/HLODProxy.cpp |
static void ExtractStaticMeshComponentsFromLODActor
(
const ALODActor * LODActor,
TArray< UStaticMeshComponent * > & InOutComponents
)
Recursively retrieves StaticMeshComponents from a LODActor and its child LODActors
Parameter |
Description |
---|---|
Actor |
LODActor instance |
InOutComponents |
Will hold the StaticMeshComponents |