ULevel::ConvertAllActorsToPackaging

Convert this level actors to the specified loading strategy

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Level.h

Include

#include "Engine/Level.h"

Source

/Engine/Source/Runtime/Engine/Private/Level.cpp

Syntax

void ConvertAllActorsToPackaging
(
    bool bExternal
)

Remarks

Convert this level actors to the specified loading strategy

Parameters

Parameter

Description

bExternal

if true will convert internal actors to external, will convert external actors to internal otherwise @note does not affect the level bUseExternalActors flag

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