ULevelActorContainer

Root object for all level actors

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

ULevelActorContainer

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelActorContainer.h

Include

#include "Engine/LevelActorContainer.h"

Syntax

class ULevelActorContainer : public UObject

Remarks

Root object for all level actors

Variables

Name Description

Public variable

TArray< AActor ...

 

Actors

Array of actors in a level

Overridden from UObjectBaseUtility

Name Description

Public function Virtual

void

 

CreateCluster()

Called after PostLoad to create UObject cluster

Public function Virtual

void

 

OnClusterMarkedAsPendingKill()

Called during Garbage Collection to perform additional cleanup when the cluster is about to be destroyed due to PendingKill flag being set on it.

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