ULevelStreaming::GetShouldBeVisibleInEditor

Returns if the streaming level should be visible in the editor.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h

Include

#include "Engine/LevelStreaming.h"

Syntax

bool GetShouldBeVisibleInEditor() const

Remarks

Returns if the streaming level should be visible in the editor.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss