Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h |
Include |
#include "Engine/LevelStreaming.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp |
void SetWorldAsset
(
const TSoftObjectPtr< UWorld > & NewWorldAsset
)
Setter for WorldAsset. Use this instead of setting WorldAsset directly to update the cached package name.