ULocalPlayer::IsCachedUniqueNetIdPairedWithControllerId

Returns true if the cached unique net id, is the one assigned to the controller id from the OSS

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h

Include

#include "Engine/LocalPlayer.h"

Source

/Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp

Syntax

bool IsCachedUniqueNetIdPairedWithControllerId() const

Remarks

Returns true if the cached unique net id, is the one assigned to the controller id from the OSS

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