Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h |
Include |
#include "Engine/LocalPlayer.h" |
Source |
/Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp |
virtual void PlayerAdded
(
class UGameViewportClient * InViewportClient,
int32 InControllerID
)
Called at creation time for internal setup