UNetConnection::UpdateCachedLevelVisibility

Called internally to update cached acceleration map

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h

Include

#include "Engine/NetConnection.h"

Source

/Engine/Source/Runtime/Engine/Private/NetConnection.cpp

Syntax

bool UpdateCachedLevelVisibility
(
    ULevel * Level
) const

Remarks

Called internally to update cached acceleration map

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