UNetDriver::FlushActorDormancy

Flushes actor from NetDriver's dormancy list, but does not change any state on the Actor itself

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h

Include

#include "Engine/NetDriver.h"

Source

/Engine/Source/Runtime/Engine/Private/NetDriver.cpp

Syntax

void FlushActorDormancy
(
    AActor * Actor,
    bool bWasDormInitial
)

Remarks

Flushes actor from NetDriver's dormancy list, but does not change any state on the Actor itself

UNetDriver::FlushActorDormancy(AActor* Actor) Flushes the actor from the NetDriver's dormant list and/or cancels pending dormancy on the actor channel.

This does not change the Actor's actual NetDormant state. If a dormant actor is Flushed, it will net update at least one more time, and then go back to dormant.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss