Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h |
Include |
#include "Engine/NetDriver.h" |
void ProcessRemoteFunctionForChannel
(
UActorChannel * Ch,
const class FClassNetCache * ClassCache,
const FFieldNetCache * FieldCache,
UObject * TargetObj,
UNetConnection * Connection,
UFunction * Function,
void * Parms,
FOutParmRec * OutParms,
FFrame * Stack,
const bool IsServer,
const ERemoteFunctionSendPolicy SendPolicy
)
Process a remote function on given actor channel. This is called by ::ProcessRemoteFunction.