UNetDriver::ProcessRemoteFunctionForChannel

Process a remote function on given actor channel. This is called by ::ProcessRemoteFunction.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h

Include

#include "Engine/NetDriver.h"

Syntax

void ProcessRemoteFunctionForChannel
(
    UActorChannel * Ch,
    const class FClassNetCache * ClassCache,
    const FFieldNetCache * FieldCache,
    UObject * TargetObj,
    UNetConnection * Connection,
    UFunction * Function,
    void * Parms,
    FOutParmRec * OutParms,
    FFrame * Stack,
    const bool IsServer,
    const ERemoteFunctionSendPolicy SendPolicy
)

Remarks

Process a remote function on given actor channel. This is called by ::ProcessRemoteFunction.

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