URendererOverrideSettings

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h

Include

#include "Engine/RendererSettings.h"

Syntax

class URendererOverrideSettings : public UDeveloperSettings

Variables

Name Description

Public variable

 

ConfigRestartRequired

Public variable

 

ConsoleVariable

"Enabling will locally override all ShaderPermutationReduction settings from the Renderer section to be enabled.

Public variable

 

DisplayName

Constructors

Name Description

Public function

URendererOverrideSettings

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

UObject interface

Public function Virtual

void

 

PostInitProperties()

Called after the C++ constructor and after the properties have been initialized, including those loaded from config.

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