UShadowMapTexture2D

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/ShadowMapTexture2D.h

Include

#include "Engine/ShadowMapTexture2D.h"

Syntax

class UShadowMapTexture2D : public UTexture2D

Variables

Name Description

Public variable

TEnumAsByte< en...

 

ShadowmapFlags

Bit-field with shadowmap flags.

Constructors

Name Description

Public function

UShadowMapTexture2D

(
    const FObjectInitializer& ObjectIn...
)

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