Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include |
#include "Engine/SkeletalMesh.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
bool GetSupportsLODStreaming
(
const class ITargetPlatform * TargetPlatform
) const
Get whether this mesh use LOD streaming. Do not use bSupportLODStreaming directly. Call this method instead.