Deprecated
Please do not access this member directly; use USkeletalMesh::GetMinLod() or USkeletalMesh::SetMinLod().
FPerPlatformInt MinLod
Minimum LOD to render. Can be overridden per component as well as set here for all mesh instances here
Deprecated
Please do not access this member directly; use USkeletalMesh::GetMinLod() or USkeletalMesh::SetMinLod().
FPerPlatformInt MinLod
Minimum LOD to render. Can be overridden per component as well as set here for all mesh instances here