USkeletalMesh::MoveDeprecatedShadowFlagToMaterials

In older data, the bEnableShadowCasting flag was stored in LODInfo so it needs moving over to materials

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h

Include

#include "Engine/SkeletalMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

void MoveDeprecatedShadowFlagToMaterials()

Remarks

In older data, the bEnableShadowCasting flag was stored in LODInfo so it needs moving over to materials

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss