USkeletalMesh::RegisterOnClothingChange

Delegates for asset editor events

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h

Include

#include "Engine/SkeletalMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

FDelegateHandle RegisterOnClothingChange
(
    const FSimpleMulticastDelegate::FDelegate & InDelegate
)

Remarks

Delegates for asset editor events

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