USkeletalMesh::StackPostEditChange

This function will increment the PostEditChange stack counter.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h

Include

#include "Engine/SkeletalMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

int32 StackPostEditChange()

Remarks

This function will increment the PostEditChange stack counter. It will return the stack counter value. (the value should be >= 1)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss