Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
Include |
#include "Engine/StaticMesh.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
Adds an empty UV channel at the end of the existing channels on the given LOD of a StaticMesh.
true if a UV channel was added.
Parameter |
Description |
---|---|
LODIndex |
Index of the StaticMesh LOD. |