UStaticMesh::GetLODForExport

Returns the render data to use for exporting the specified LOD.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h

Include

#include "Engine/StaticMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp

Syntax

const FStaticMeshLODResources & GetLODForExport
(
    int32 LODIndex
) const

Remarks

Returns the render data to use for exporting the specified LOD. This method should always be called when exporting a static mesh.

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