Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
Include |
#include "Engine/StaticMesh.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
const FStaticMeshLODResources & GetLODForExport
(
int32 LODIndex
) const
Returns the render data to use for exporting the specified LOD. This method should always be called when exporting a static mesh.