OccluderData

Pointer to the occluder data used to rasterize this static mesh for software occlusion.

Windows
MacOS
Linux

Deprecated

Syntax

TUniquePtr< class FStaticMeshOccluderData > OccluderData

Remarks

Pointer to the occluder data used to rasterize this static mesh for software occlusion.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss