UStaticMesh::PostBuildInternal

Complete the static mesh building process - Can't be done in parallel.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h

Include

#include "Engine/StaticMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMeshBuild.cpp

Syntax

void PostBuildInternal
(
    const TArray< UStaticMeshComponent * > & InAffectedComponents,
    bool bHasRenderDataChanged
)

Remarks

Complete the static mesh building process - Can't be done in parallel.

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