Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h |
Include |
#include "Engine/StreamableRenderAsset.h" |
FLODStreamingCallbackPayload
(
UPrimitiveComponent * InComponent,
double InDeadline,
int32 InExpectedResidentMips,
bool bInOnStreamIn,
FLODStreamingCallback && InCallback
)