UStreamableRenderAsset::HasPendingInitOrStreaming

Whether a stream in / out request is pending.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h

Include

#include "Engine/StreamableRenderAsset.h"

Source

/Engine/Source/Runtime/Engine/Private/StreamableRenderAsset.cpp

Syntax

bool HasPendingInitOrStreaming
(
    bool bWaitForLODTransition
) const

Remarks

Whether a stream in / out request is pending. Only one request can exists at anytime for a streamable asset. This also includes the resource initialization!

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