UStreamableRenderAsset::IsStreamable

Whether the current asset render resource is streamable from a gamethread timeline.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h

Include

#include "Engine/StreamableRenderAsset.h"

Syntax

bool IsStreamable() const

Remarks

Whether the current asset render resource is streamable from a gamethread timeline.

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