UStreamableRenderAsset::WaitForStreaming

Wait for any pending operation and make sure that the asset streamer has performed requested ops on this asset.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h

Include

#include "Engine/StreamableRenderAsset.h"

Source

/Engine/Source/Runtime/Engine/Private/StreamableRenderAsset.cpp

Syntax

void WaitForStreaming
(
    bool bWaitForLODTransition,
    bool bSendCompletionEvents
)

Remarks

Wait for any pending operation and make sure that the asset streamer has performed requested ops on this asset.

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