| UTexture2D::IsVirtualTexturedWithContinuousUpdate()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h |
Include |
#include "Engine/Texture2D.h" |
virtual bool IsVirtualTexturedWithContinuousUpdate() const
Returns true if this virtual texture requests round-robin updates of the virtual texture pages.