| UObject::PostLinkerChange()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h |
Include |
#include "Engine/Texture2D.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Texture2D.cpp |
virtual void PostLinkerChange()
Called in response to the linker changing, this can only happen in the editor